UK virtual reality games developer nDreams is set to lay off up to 17.5% of staff. All of the studio’s employees were informed of the decision today, which comes following a “renewed strategic focus” ...
The latest redundancies are said to be in response to "shift priorities" and the need to "manage the lifecycle and performance of games". Both titles will continue operating after the layoffs. A ...
Unity has cancelled its Runtime Fee, which was announced just a year prior. The announcement sent shockwaves through the games industry, with developers quickly declaring their distaste for the ...
Scopely has cancelled an unannounced project and is reorganising its internal teams. According to Game Developer, the Monopoly Go! maker is yet to lay off any staff and plans to move affected ...
The Nordic region is home to some of the world’s leading mobile game studios, such as Supercell, Nitro Games, Rovio, King and Seepia Games. These companies have set the standard for innovation and ...
All-in-one GenAI platform Campfire has raised $3.95 million in a seed round to continue building and growing its game engine Sprites. Sprites is designed to allow developers to build AI characters ...
Generative AI trailblazer and ChatGPT maker OpenAI is looking to raise $6.5 billion in an investment round with a company valuation of $150bn, according to sources “familiar with the situation”. As ...
The Big Screen Gaming Summit 2024 - part of the Pocket Gamer Connects event in Helsinki - is your gateway to opportunities, challenges and key trends in the world of console, PC, XR and web3. The ...
The side-scrolling phenomenon Flappy Bird is returning after more than a decade, but the original developer, Doug Nguyen, has publicly disassociated from the project. Nguyen has assured fans he didn’t ...
Craig Chapple, Paige Cook, Aaron Astle from the PocketGamer.biz team discuss the latest mobile games industry news from the past week. We're also joined by special guest, Fundamentally Games CEO Oscar ...
The games industry moves quickly and while stories may come and go there are some that we just can't let go of… So, to give those particularly thorny topics a further going over we've created a weekly ...
Unity’s Runtime Fee is officially dead in the water. Exactly one year after its infamous announcement, new CEO Matt Bromberg has made his stamp on the firm - to end the madness and, to coin a sporting ...