Fallout 4 has a plethora of weapons for players to choose from, but these picks have got the rest beat in terms of power and ...
Gaming is one of the most popular, but also potentially most expensive, pastimes you can get into right now. It’s easy to go ...
Bethesda Game Studios boss Todd Howard in an interview with BAFTA stated Bethesda games are "irresponsibly large" due to the team cutting very little content from their games.
Sometimes, bigger really is better. In a new interview with BAFTA, Todd Howard, the executive producer and director at Bethesda Game Studios, explains why the company’s games are always so ...
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And I'm not saying Starfield is better or worse than any other game – just different in what we offer. It's that weird Bethesda blend of immersion, action, and RPG…but also different [to ...
Starfield Shattered Space is finally here, adding a chunky story expansion to Bethesda's open-world sci-fi adventure. As the ...
Please verify your email address. Shattered Space introduces some new content to Starfield, and fans looking for that traditional Bethesda game experience have much to be excited for. Of course ...
Starfield design director Emil Pagliarulo knows the sci-fi RPG isn't "everyone's cup of tea", but he still reckons it's one ...
It’s very telling that we’re still talking about whether Starfield is a good game or not over a year after its release. Bethesda first announced the game almost a decade ago and then slowly ...
Bethesda head honcho Todd Howard has spoken about why its games are getting bigger, and how it tries to balance that with fun. “We cut very little from our games at Bethesda,” Howard says ...