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Nintendo Made Link Talk in Legend of Zelda
Nintendo almost broke the golden rule with Link in Zelda: Echoes of Wisdom, but not for a good reason
Eiji Aonuma, producer of The Legend of Zelda franchise, says they almost voiced Link in the latest entry in the series, Echoes of Wisdom.
Nintendo Made Link Talk in The Legend of Zelda: Echoes of Wisdom But 'It Felt Really Wrong'
Nintendo tried making the historically quiet Link talk in The Legend of Zelda: Echoes of Wisdom but ultimately decided against it because it "felt really wrong." In an interview with Famitsu translated by Automaton,
Nintendo Confirms Surprising Cut Feature from Zelda: Echoes of Wisdom
Director Satoshi Terada and producer Eiji Aonuma revealed that Link was originally going to speak in The Legend of Zelda: Echoes of Wisdom. They explained that even after having some written dialogue for Link, the idea was scrapped because it felt strange.
Link was going to speak in Zelda: Echoes of Wisdom, but Nintendo thought it ‘didn’t feel right’
However, because Zelda is the protagonist in Echoes of Wisdom, the idea was originally that she would be the only character with no dialogue, allowing Link to have lines for the first time. “Actually, Link was speaking at first,” Aonuma confirmed.
The Legend of Zelda: Echoes of Wisdom for Switch Drops to as Low as $39.99 for Black Friday
Woot! (owned by Amazon) has just dropped the price of The Legend of Zelda: Echoes of Wisdom for Nintendo Switch to only $44.99. That's already the best price we've seen for the latest Zelda game for the Switch,
9 Games To Play After The Legend of Zelda: Echoes of Wisdom
Echoes of Wisdom offers longtime fans something different by finally letting players step into the role of the titular princess. However, once you complete Zelda’s Adventure, you may be wondering what you should dive into next.
Echoes of Wisdom: Legend of Zelda developers talk game themes, timeline, favorites
The developers of the newest game in the Legend of Zelda series give a behind-the-scenes look at Echoes of Wisdom and its development.
Echoes Of Wisdom Lead Says There's "Lot Of Possibility" For More 2D Zelda Games
Echoes of Wisdom is a pathbreaking game in the iconic series, as for the first time, the protagonist is actually Zelda. The game sticks to the original Link to the Past format of having top-down perspective,
"He'd never say that": Why Nintendo decided against letting Link talk in Zelda: Echoes of Wisdom
Echoes of Wisdom, Link was finally supposed to get a voice and have real dialogue. But anyone who has played the game knows that Nintendo didn't commit to their plan. Now, they have revealed why they didn't give Link a voice in Echoes of Wisdom as intended and here is why – and you know what?
Yahoo
1d
Zelda: Echoes of Wisdom nearly broke Link's 30-year vow of silence, but Nintendo decided to keep him mute because no one knew what he would say
"We made
Link
talk a bit at first [...] but it felt really wrong," Aonuma says. "We kept thinking 'he'd never say that!'" ...
The Escapist
2d
Nintendo Reveals Link Was Originally Going to Speak in Echoes of Wisdom
The Legend of Zelda:
Echoes
of Wisdom
is the first game in the series to star the titular princess if you don’t count the ...
Game Rant on MSN
8d
Zelda: Echoes of Wisdom's Tri Resembles One Companion of Link's More Than Any Other
The Legend of Zelda:
Echoes
of Wisdom
's Tri has often been compared to other series companions like Navi and Midna for ...
Gameranx
2d
The Legend of Zelda Echoes of Wisdom Almost Had Link Speak
In The Legend of Zelda
Echoes
of Wisdom
, there were numerous changes to the classic game formula that many people ...
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